Good evening,everyone
The following methods can only be converted to radians
mesheRoot.rotationQuaternion.toEulerAngles()
ew BABYLON.Vector3(
BABYLON.Tools.ToDegrees(x.x),
BABYLON.Tools.ToDegrees(x.y),
BABYLON.Tools.ToDegrees(x.z)
);
The converted degree does not match the degree of unity
I need your help