How can I create a custom mesh using data from the *.obj file?
(Attached below)
sample.zip (11.0 KB)
Note: v -->positions
f -->indices
Can anyone suggest what is vt? and how it can be used?
How can I create a custom mesh using data from the *.obj file?
(Attached below)
sample.zip (11.0 KB)
Note: v -->positions
f -->indices
Can anyone suggest what is vt? and how it can be used?
Hey! why not simply loading the obj with our objloader?
Problem with instanced GLTF meshes | Babylon.js Playground (babylonjs.com)
Thanks.
Can it done by reading properties ? (Without using “ImportMesh”)
sure but then you will have to do exactly what the OBJLoader is doing ![]()
Hello @shesansus just checking in, was your question answered?