How to create custom mesh?

How can I create a custom mesh using data from the *.obj file?
(Attached below) (11.0 KB)

Note: v -->positions
f -->indices
Can anyone suggest what is vt? and how it can be used?

Hey! why not simply loading the obj with our objloader?
Problem with instanced GLTF meshes | Babylon.js Playground (

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Can it done by reading properties ? (Without using “ImportMesh”)

sure but then you will have to do exactly what the OBJLoader is doing :slight_smile:

Hello @shesansus just checking in, was your question answered?