How to create gaze selector with createDefaultVRExperience?

I find this demo but it’s not use createDefaultVRExperience to enter vr mode,I try to change it with createDefaultVRExperience but fail.
Or you may have some other way to create a gaze selector?
this playground can’t select mesh in normal mode ,but vr mode is ok
Is it onNewMeshSelected unuseful in normal mode?

Please be patient as I think that @RaananW is out until next week

So, that’s a first! :slight_smile:
Works in VR but not in the regular view.

I made something simple -

The VR Helper provides you a few helper functions that are missing in the scene, but the scene can check if the pointer has selected a mesh using other functions. I hope this helps!