I find this demo but it’s not use createDefaultVRExperience to enter vr mode,I try to change it with createDefaultVRExperience but fail.
Or you may have some other way to create a gaze selector?
this playground can’t select mesh in normal mode ,but vr mode is ok
Is it onNewMeshSelected unuseful in normal mode?
Please be patient as I think that @RaananW is out until next week
So, that’s a first!
Works in VR but not in the regular view.
I made something simple - https://www.babylonjs-playground.com/#1E1XZM#5
The VR Helper provides you a few helper functions that are missing in the scene, but the scene can check if the pointer has selected a mesh using other functions. I hope this helps!