Should I use Scene | Babylon.js Documentation (babylonjs.com) dispose to delete the mesh in the scene?
Did you check this post: How do you properly remove an object from the scene?
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Hey @pigga, has the issue be solved yet?
If not, mesh.dispose()
(where mesh
is the mesh you created) will delete a mesh and scene.dispose()
, which deletes the entire scene. There are a few other methods you can use but shouldn’t because there isn’t a reason to (at least in my opinion).
Thanks!
-Vortex
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