How to design level in BabylonJS like we do in scene editor in other game engines?

Babylon.js is primarily a framework for developers but there’s an editor created by a community member here.

There’s also the Babylon Toolkit for exporting from Unity.

However, for something like the demo you linked, you’re probably best off creating the entire scene in Blender with PBR materials and baking light maps, then export to Babylon format or GLTF for later import into Babylon.js.

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