Hey there, Babylon community!
I’m terribly sorry for the dumb question. I know something similar has been asked before (mainly here) but I want the opinion of how the majority of seasoned folk would do this.
It’s rather simple. I’m trying to recreate the following landscape, something like this:
and I’m not sure on how the process to attain this would be. How much should I do in Babylon JS or use Blender? All the tutorials and documentation I’ve perused usually has flat terrain but I’m not sure if there are advantages of doing the terrain, each object (rock, for example, or grass) on Blender and then merely import it into Babylon.js. Any performance issues on doing most of the work (map layout, objects) in Blender in lieu of Babylon.js?
Any pointers regarding shaders or if this is attainable in Babylon.js?
Thank you tremendously and sorry for bothering!