Essentially, I have a second camera for a minimap, however, the Free camera creates white lines that go infinitely that outline the full view of the camera. However, since I’m viewing the scene from another camera, I can see the white lines generated by the camera, so I was looking to see how we can hide these white lines that seem like they’re for debugging. Here’s a playground showing the white lines being generated: https://playground.babylonjs.com/#4JXV32#122
If you don’t need debugging, don’t use camera gizmo.
Example - https://playground.babylonjs.com/#4JXV32#307
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if you want to display the camera gizmos without the frustum lines you can simply use
cameraGizmo.displayFrustum = false
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