How to have a high-res skybox with an environment file

I’m new to graphics and rendering, so I apologize if this is a stupid question.

Consider this playground: Create a Default Playground Environment | Babylon.js Playground

The background ends up being extremely low-res. Now, that is ideal for reflections and lighting on the other materials, but as a display it looks quite poor. One common method of getting around that is to add some blur to the skybox, but that doesn’t satisfy my needs. Is there a way to have the environment (lighting/reflections) lower-res, but with a higher-res skybox?

Sure ! Basically the two textures (reflexions on meshes, or skybox) can be totally separated :

In this playground I even put 2 different envs, but what you could do is using your own textures at different sizes :slight_smile:

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Thank you!