Aren’t those properties on the right side (in purple box) for skybox/environment texture? Why does changing those properties affect how an object looks?
Changing the “level” changes the glossiness the rivets on the shopping bag
Also, I’ve been trying to adjust environment properties with my codes, but I couldn’t. Is there a way to alter them in my code?
I just found out that there are two environments imported hmm…
When I adjust properties on the inspector of one environment, it actually changes the environment and the other environment properties affect the object(shopping bag).
I don’t understand why there are two environments and one affects the surrounding while the other affects the textures of the shopping bag.
Questions in short
I would like to know why the rivets appears to be black on my project while they can be adjustable on Babylon Sandbox
Adjusting level on Sandbox changes the appearance of rivets and shopping bag body, but it does not do anything on my project
How come there are two environments on Sandbox?? and why does one affect the surrounding and the other one affects the object??
Thanks a lot! Happy coding!