I’m a IT student and have been tasked to create a game using BabylonJs.
In order to create a Tower Defense, I wanted to make enemies follow a predetermined path.
I found Path2 in the documentation and thought “Hey, that sound exactly like what I want”, then I found PathCursor and overjoyed, I started experimenting.
You can find the playground here, I tried to minimize the code to the error only…
My attempts was quickly cut short…
I don’t even know if I’m using these tools correctly, i tried to build my path using addlineto successively (PG line 34).
Then I wanted to instantiate my PathCursor and use it to move my meshes, but when calling (PG line 12):
let cursor = new BABYLON.PathCursor(path);
The error returned is the following:
Uncaught TypeError: BABYLON.PathCursor is not a constructor
And I don’t understand why !
Do you perhaps have an idea why I get this error ? What did I do wrong :c