PhysicsImpostor.registerOnPhysicsCollide crashes engine if collider.object.dispose() called inside the callback function
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8
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70
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May 10, 2022
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Null Engine export as gltf
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6
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36
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May 6, 2022
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Mesh displays well in Playground but wrong in my Angular app
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2
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25
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April 29, 2022
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Rotate model remnants in the IOS 15.4.1 Safari
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2
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147
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April 1, 2022
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ALPHA_ADD not blending with css background only on MacOS
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6
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67
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March 31, 2022
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Adapting to a change in screen size and device pixel ratio
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6
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194
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March 2, 2022
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iOS auto refresh when engine.resize() is called
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2
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69
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January 27, 2022
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RawTexture with NullEngine
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9
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198
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October 12, 2021
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Switching off engine.renderEvenInBackground in Sandbox?
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2
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88
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September 7, 2021
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Creating new scene and gizmo after disposing previous gives error
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15
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290
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June 22, 2021
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Performance issue with Angular
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6
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231
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May 8, 2021
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UNcaught TypeError: BABYLON.MeshBuilder.createBox is not a constructor at createScene
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1
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174
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April 15, 2021
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Skeleton Viewer enabled by default
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7
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189
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March 19, 2021
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Bug with audio engine dispose()
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7
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177
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March 17, 2021
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Hardware scaling issues when using multi canvases rendering
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5
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356
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March 15, 2021
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Better Performance in mobile and tablet (android / ios)
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1
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367
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February 15, 2021
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React/Babylon build ?ns: engineOptions, render loops
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9
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320
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February 10, 2021
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getChildren() returns empty array when in fact there are objects in _children
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2
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452
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January 26, 2021
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UVs not updating on Mesh despite all vertexData kinds being set to updatable?
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3
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350
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January 21, 2021
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Hello, how to disable back-face-culling when using only vertex color without material?
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1
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630
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January 21, 2021
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How to log or trace the value of an output port in the graphical Node Material Editor?
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1
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142
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January 11, 2021
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Help with Stencil Buffer to crop objects
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5
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500
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January 8, 2021
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isPure field on TransformNode class?
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1
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237
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January 6, 2021
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Camera angle speed in Playground Example
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1
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158
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December 22, 2020
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Spring or Elastic behavior on FollowCamera or FlyCamera
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4
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207
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December 22, 2020
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Should I prefer using rotation or rotationQuaternion for TransformNodes?
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2
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226
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December 11, 2020
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Window "restore" button from "maximise" causes mouseover, etc.. events to break
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5
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147
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October 4, 2020
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Scene and camera transformMatrix desynchronised
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3
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220
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September 24, 2020
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Apply stencil engineOption dynamically
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1
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223
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September 21, 2020
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Mesh intersection by using stencil buffer
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9
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613
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May 27, 2020
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