Building on top of the earlier question:
Is there a function that can move a skeleton to a fractional key frame, e.g. 3.75, so interpolation would be done between key frames 3 and 4?
Thank you
Building on top of the earlier question:
Is there a function that can move a skeleton to a fractional key frame, e.g. 3.75, so interpolation would be done between key frames 3 and 4?
Thank you
I’m not sure to understand the question, you do it like in the other PG, just use a fractional value for frame
?
Ah, thank you, Evgeni! Let me try this later today and update back here
You’re right roland’s PG also works great for fractional key frames
I’m looking for the option to mark your response as the answer to resolve this question