Greetings,
I would like to register my own KHR_texture_transform extension when i export GLTF from Babylonjs to override the default behavior. It would be nice not to have to make and track my own branch of serializer (im just trying to tweak a few lines of code in KHR_texture_transform to suit our own needs).
but on export, I dont seem to have access to GLTFExporter.RegisterExtension as it is internal.
I guess this is a feature request but can we have access to GLTFExporter.RegisterExtension / GLTFExporter.UnregisterExtension so we can do our own extension handeling just like the loader?
I like the idea of being able to export your own extensions, especially since the loader already has something similar. Could you open a different thread for this under “Feature Requests” so others users can add their votes?