I have a working PostProcess in my scene. But how can I modify the shader’s ‘threshold’ here dynamically?
var postProcess = new BABYLON.PostProcess("CustomPostProcess", "./shaders/CustomPostProcess", ["resolution", "threshold"], null, 0.25, camera);
postProcess.onApply = function (effect) {
effect.setFloat2("resolution", c.width, c.height);
effect.setFloat("threshold", myThreshold);
};
I have tried updating myThreshold and running onApply() again. I also tried postProcess.updateEffect(); but nothing changes. I also tried to run postProcess.dispose() and creating a new BABYLON.PostProcess