|
Houdini Vertex Animation Textures (VAT 3.0) for WGSL
|
|
10
|
252
|
July 6, 2026
|
|
Shadows on plane with shaderMaterial
|
|
2
|
72
|
May 12, 2026
|
|
WebGPU failing to render with `SelectionOutlineLayer` (and `scene.enableDepthRenderer()`)
|
|
9
|
129
|
March 2, 2026
|
|
Suggestions for creating realistic surf and waves crashing on a beach?
|
|
12
|
750
|
February 22, 2026
|
|
WGSL PostProcess Vertex shader building wrong
|
|
12
|
102
|
February 20, 2026
|
|
GaussianSplattingMaterial shader edit for camera view distance culling
|
|
1
|
43
|
February 4, 2026
|
|
Force recompile ProcedualTexture after updating #defines
|
|
4
|
76
|
January 20, 2026
|
|
Shader fails to compile due to unresolved identifier `areaLightsLTC1Sampler`
|
|
9
|
125
|
December 31, 2025
|
|
ShaderMaterial Recompile: Fragment Code Updates, but New Uniforms Are Ignored
|
|
2
|
68
|
December 11, 2025
|
|
Volumetric visualization app for medical scans - BioLens
|
|
9
|
465
|
November 27, 2025
|
|
GreasedLine Arrowheads
|
|
3
|
122
|
November 12, 2025
|
|
Why might zero Z-coordinates make a custom shader take twice as long?
|
|
4
|
104
|
November 10, 2025
|
|
IBL of Diffuse BRDF
|
|
5
|
169
|
September 22, 2025
|
|
Reusing same texture/sampler multiple times in node material
|
|
4
|
90
|
July 28, 2025
|
|
Problems encountered when creating Interior Mapping materials on surfaces
|
|
14
|
175
|
June 11, 2025
|
|
Signed distance field / SDF Editor
|
|
3
|
705
|
May 26, 2025
|
|
Regarding the issue of custom post-processing and linear rendering pipelines
|
|
2
|
93
|
May 16, 2025
|
|
Animated GIF Texture
|
|
4
|
193
|
May 9, 2025
|
|
Custom shader question
|
|
2
|
53
|
May 3, 2025
|
|
[Fixed] ShadowDepthWrapper - fails with fx files, works with equivalent shader strings
|
|
2
|
71
|
May 1, 2025
|
|
Updating Single-Channel EXR Support?
|
|
3
|
57
|
April 28, 2025
|
|
Volumetric Atmospheric Scattering
|
|
14
|
1311
|
April 23, 2025
|
|
Procedurally generated skybox
|
|
6
|
1199
|
April 22, 2025
|
|
Imphenzia PixPal palette texture PBR node material example (UPDATED to version 1.2)
|
|
24
|
1225
|
April 16, 2025
|
|
"Cavity" shader effect like Blender 2.8 viewport for Babylon.js?
|
|
37
|
13186
|
April 13, 2025
|
|
Heightmap with CDLOD/Quadtree and Geomorphing Demo
|
|
2
|
358
|
March 25, 2025
|
|
setMatrix() is not working as expected in Babylon.js
|
|
8
|
103
|
March 21, 2025
|
|
Providing set of Vector3 to NodeMaterial
|
|
6
|
96
|
March 13, 2025
|
|
Vertex animation texture with material plugin
|
|
5
|
124
|
March 11, 2025
|
|
GPU Meshed Voxel Data Questions
|
|
1
|
89
|
March 10, 2025
|