I read the following great post.
What’s new is that you can now create and edit them not only in your code but also via an Editor accessible via our Inspector.
The editor works on babylon playground, but no particle system is showed on Inspector with ES6.
(Please find attached jpg)
Should I implement something in addition to the following? Many thanks!
npm install --save-dev @babylonjs/inspector
import "@babylonjs/core/Debug/debugLayer"; // Augments the scene with the debug methods import "@babylonjs/inspector"; // Injects a local ES6 version of the inspector to prevent automatically relying on the none compatible version ... scene.debugLayer.show();