I can't get a clone from the character I converted in Blender

I download animations from mixamo. I’m combining in Blendir. I export as .glb. I’m using it in babylonjs. I can also call animation groups as I want. But when I clone, the animation does not play in the clone. Skeleton and mesh are loading but animations are not used. Can you help with this issue?

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Can you maybe share a repro in the PG?
Using External Assets In the Playground | Babylon.js Documentation (babylonjs.com)

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Here is one example of how to clone GLB model and use different animations - https://playground.babylonjs.com/#AJA5J6#144

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I suggest you also take a look at @PirateJC 's fantastic animation video: Demystifying Animation Groups - YouTube

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Blender to Babylon.js exporter | Babylon.js Documentation (babylonjs.com)

This method was enough to solve the problem.