I need a simple character importer

Hi! I’m needing a basic babylon project with two functionalities:

  1. It allows you to import an arbitrary number of boned character meshes

  2. It allows you to import a separate .glb file containing animation groups, then apply said animations to any (and all) of the characters.

I assume that this is a trivial project for any experience babylon dev, but it’s outside of my basic fullstack skillset at the moment. If this interests you, pm me! I am willing to pay a very fair amount. Thank you in advance.

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Hi Ethan,

Is this system allows ONLY to import a .glb file containing animation groups?

Can we discuss this in detail?

Thank you

Hi! I just need a way to import animations, then apply them to characters in my scene. As far as I know you can only apply animations to a character if the their .glb file contains animation groups.

For example: https://playground.babylonjs.com/#AHQEIB#1845

This method isn’t useful in my project, because I need to import the animation groups separately and then apply them to the individual characters in my scene. This is why I need an experienced developer.

If you still didn’t find a solution, please DM me.

I’m sorry for the very late response! Yes, I’m still interested. I’m at work right now, but I’ll explain further when I get home.

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