I'm confused about scaling on GLB

Hi Everyone,

I am importing some glbs and the behavior regarding scaling is confusing to me. I believe that absolute scaling is based on the mesh scaling and the scaling on its parents. In this playground is looks like the mesh as well as parents are scaled 1 but the absolute scaling indicates otherwise.

Can someone explain where the scaling is coming from?

Many thanks-

Santi

Hi, it is coming from the transform node named “main”

:

Thank you. Now I feel silly! I saw the zero and didn’t bother to expand it, which would be a good thing to do since 0 scaling doesn’t make sense. :upside_down_face: