Press spacebar to emit the particle behavior: Babylon.js Playground
Is there any way to have easing behavior for size gradients in particle emitters? A good RL example of this is that, during explosions, the gas expands out until it is sufficiently arrested by the atmosphere. This behavior is nonlinear, with clouds lingering for a while, retaining a slowly expanding size, after they’ve initially rapidly expanded themselves into the environment.
If not, are there any plans in the future for doing this?