Inconsistent billboard/parenting 4.21 vs 5.27

Sorry to bring back this thread, but this does not appear to work for me either. Not sure if I’m understanding correctly, but I am creating billboards that are parented to a table. When I have BILLBOARDMODE_Y enabled, this is what the billboards look like:


They are not positioned correctly or facing the camera.

If I add TransformNode.BillboardUseParentOrientation = true; they are positioned correctly, but still not facing the camera:

Any thoughts as to how to get it to actually face the camera when it has a parent?

@Cedric might be able to help here

I did a few tests and could not repro. can you please update this PG to have the same scene hierarchy as you?

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