Hello
5 vertices is fine as long as triangles are defined on them. Doesn’t mean that necessary a triangle is missing… For example :
That said, indeed the issue comes from topology. Your mesh node0
is only edges, no surface :
Avoiding it solves the issue : Playground
But still, I kinda agree it’s a bug. Best would be that it doesn’t trigger an error, but simply go through.
++
Tricotou