Inspector "Render" time broken when using FrameGraph

Hi everyone,

Nothing serious. It is just this:

Using a random playground from the docs. The value seems to accumulate.

Best wishes
Joe

Yes, a number of things are not ported to frame graph yet (frozen meshes, priority modes, screenshots, outline/bounding box/edge renderer, etc). It’s on our todo list, frame graph supports will improve more and more in the coming weeks and months.

2 Likes

Ok, gotcha :slight_smile: