Instance not rendered 4.1, after freezeAllMeshes

Hi,
got issue with instances and freezeAllMeshes, they started to disappear after upgrade to 4.1,
I pinpointed that change was introduced from 4.1.0-alpha.25 -> 4.1.0-alpha.26

will try to reproduce in PG soon, but maybe someone have ideas already :slight_smile:
We had similar issue previously

Thank you

I can not seem to figure which one it could be without a PG. We introduced and fixed lots of caching in 4.1 so it might be around those but a playground would be the best.

We basically trade playground for fix :slight_smile: