I have a flat represented in Babylon. A flat contains walls, floors, windows, doors, balconies etc.
My apartment has n floors and each floor has only one flat and the structure of every flat is same. So, I want to instantiate my flat n times. As the flat is not a single mesh, I want know how to efficiently do it. I can merge all the meshes of a flat into a big single mesh and instantiate but I don’t want to do it.
Is there any way that I logically group a set of meshes and instantiate this group?
Thanks in advance.