Khanon
February 5, 2025, 7:05pm
1
Hello,
Is Blender exporter being maintained?
This is a crucial tool for the engine, since I plan to evaluate and create app instances from .babylon
scene elements.
Last commit in Github repo is from 2 years ago.
Blender version: 4.3.2
Blender2Babylon version: 3.3x.zip
I don’t see the exporter panel after clicking on File
→ Export
→ Babylon.js ver 3.3.2
Am I missing something?
I’m trying to export a simple scene and I get these errors:
Khanon
February 5, 2025, 7:07pm
2
Generally, I would directly use Blender’s glTF exporter.
1 Like
Khanon
February 10, 2025, 4:33pm
5
But I’m trying to export a whole scene, I’m not sure glTF is the right format for a scene with all its components.
Yeah if it is more than camera, light and mesh then yes babylon is better for sure. We may need to ask @JCPalmer what he believes is the issue
1 Like
I have decided to hang up the keyboard & mouse, so I will not continue with the exporter, sorry.
Changes for 4.x were too great for zero benefit
2 Likes
Khanon
February 11, 2025, 6:15pm
10
Your work help people to do their journey and projects, like it is helping now with my project, so there’s always a benefit, no matter if it is a common benefit
Best of luck with next projects!