Is Blender exporter being maintained?

Hello,

Is Blender exporter being maintained?

This is a crucial tool for the engine, since I plan to evaluate and create app instances from .babylon scene elements.

Last commit in Github repo is from 2 years ago.

Blender version: 4.3.2
Blender2Babylon version: 3.3x.zip

I don’t see the exporter panel after clicking on FileExportBabylon.js ver 3.3.2
Am I missing something?

I’m trying to export a simple scene and I get these errors:

Duplicated, following this thread: Install Blender exporter failed in blender 3.3.2 - #7 by Joshua

Generally, I would directly use Blender’s glTF exporter.

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But I’m trying to export a whole scene, I’m not sure glTF is the right format for a scene with all its components.

Yeah if it is more than camera, light and mesh then yes babylon is better for sure. We may need to ask @JCPalmer what he believes is the issue

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I have decided to hang up the keyboard & mouse, so I will not continue with the exporter, sorry.

Changes for 4.x were too great for zero benefit

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Understandable!

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Your work help people to do their journey and projects, like it is helping now with my project, so there’s always a benefit, no matter if it is a common benefit :slight_smile:

Best of luck with next projects!