The following SVG data URL texture playground works fine but not in Babylon Native. Just wondering if this is supported yet?
cc @srzerbetto
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I will do a double check on that, but I’m pretty sure SVG is not currently supported by Babylon Native.
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@srzerbetto can continuing checking to be sure, but I would be surprised if this works. We are using bimg
, a component of bgfx
, to decode images and we only officially support PNG and JPG right now.
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Yep, @bghgary is right, bimg is not able to parse the SVG data as image.
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OK thanks for the confirmation. I’ll just stick with bitmap formats.
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