Is it possible to create texture from SVG data URL in Babylon Native?

The following SVG data URL texture playground works fine but not in Babylon Native. Just wondering if this is supported yet?

@bghgary

cc @srzerbetto

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I will do a double check on that, but I’m pretty sure SVG is not currently supported by Babylon Native.

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@srzerbetto can continuing checking to be sure, but I would be surprised if this works. We are using bimg, a component of bgfx, to decode images and we only officially support PNG and JPG right now.

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Yep, @bghgary is right, bimg is not able to parse the SVG data as image.

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OK thanks for the confirmation. I’ll just stick with bitmap formats.

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