Is PBR perturbnormal broken?

When using perturbnormal I get errors, see attached.

https://nodematerial-editor.babylonjs.com/#A1JRSR

see 5.6 as a reference

Will be fixed by:

Note there is a mistake in your material, it’s WorldPos that should be connected to PBRMetallicRoughness.worldPosition, not WorldPos * ViewProjectionTransform.