Is there a way to create a double click event for BABYLON.GUI Buttons?

I have been trying multiple ways to get this to work and had no success, is there a way to create a DoubleClick/DoubleTap observable for the BABYLON.GUI buttons that I am not seeing? I tried getting the information from the scene pointer events…

this.getScene().onPointerObservable.add((pointerInfo, eventState) => {
            pointerInfo.pickInfo.
            switch (pointerInfo.type) {
            case BABYLON.PointerEventTypes.POINTERTAP:
                console.log("POINTER TAP");
                console.log(eventState.currentTarget);
                break;
            case BABYLON.PointerEventTypes.POINTERDOUBLETAP:
                console.log("POINTER DOUBLE-TAP");
                break;
            }
        });

But those events do not trigger when clicking the GUI buttons.

Adding @msDestiny14

GUI buttons have there own onPointerDownObservable / onPointerClickObservable etc. While I don’t see a double click, I think it would be fine to create your own using a timer between 2 click events.

Now there is a feature-request: Add doubleClick and longPress for a GUI Button