Issue loading PG on iOS

This PG doesn’t load on iOS, unless I do it in full mode, i.e. It starts to load then seems to refresh the page and then fails. The safari devtools give me an error 404 Other PG’s load fine and this PG loads fine with another GLB, so it may be something to do with the GLB file itself? I’d appreciate any insights anyone has on why this PG fails to load on iOS.

I guess you break the tab memory limit by adding the entire dev env + the scene there ?

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That would make sense. I assume full.html doesn’t load monaco so that’s why it works.