Issue loading PG on iOS

This PG doesn’t load on iOS https://playground.babylonjs.com/#8946UY#1, unless I do it in full mode, i.e. https://playground.babylonjs.com/full.html#8946UY#1. It starts to load then seems to refresh the page and then fails. The safari devtools give me an error 404 https://unpkg.com/monaco-editor@0.20.0/dev/vs/language/typescript/lib/typescriptServices.js.map. Other PG’s load fine and this PG loads fine with another GLB https://playground.babylonjs.com/#8946UY#2, so it may be something to do with the GLB file itself? I’d appreciate any insights anyone has on why this PG fails to load on iOS.

I guess you break the tab memory limit by adding the entire dev env + the scene there ?

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That would make sense. I assume full.html doesn’t load monaco so that’s why it works.