Issues with physics engine and loaded model (falling thru floor etc.)

Thank you @carolhmj I’ll go with Havok. Seems to work great! Controls (mouse & keyboard) no longer works when using Havok. I’ll figure it out. There was another thread about controls with Havok, but it did not had mouse control either.

@bigrig your example looks great, but at this point CharacterController library feels little overkill. Is it documented somewhere or where does it comes from?