I am facing the same problem discussed at Spot light passing through objects - Questions & Answers - HTML5 Game Devs Forum
I have designed an apartment with 6 rooms. Light is going thru walls from 1st room to 6th room
This is not the behavior of light in reality. It should stop at walls unless:
- The wall is set to be transparent.
- If there are any windows of doors to that walls.
How can I make the light stop at walls?.
I could not understand the renderList stuff. Do I need to mention all my mesh IDs in the renderList of every light?
I have 100s of meshes and I have around 10 lights in every room. 60*100=6000 GUIDs in file.
Please help me.