Light passed through the walls and illuminated the ground

Hi All, There is a light on the wall in the room. It should be dark outside . Do I need to turn on shadows ?
Or did I miss any attributes ?
https://playground.babylonjs.com/#4GBWI5#1402

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Yes, you should setup a shadow generator. However, it will only work with a directional, spot or point light.

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Or you could split the meshes and rely on the includeOnlyMeshes and such to ensure no light leaking.

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Thanks. Both the following two geniuses’ replies will solve the problem