Short story:
I’m trying to update an environment texture in the sandbox, but after it, I can’t load an exported .babylon scene with the error Unable to load from file:scene (19).babylon: loadAssets of unknown. Does anyone have any idea why?
Detailed story:
It should be easy to reproduce my problem:
I use this simple glb model and load it to the sandbox. After that, I upload this environment with Inspector → Scene → “Update environment texture”. After that, I export .babylon scene and try to load it in a another sanbox, but receive the error: “Unable to load from file:scene (19).babylon: loadAssets of unknown”.
Yes, but how do you upload it? Likely from local, what else? So, this will only create a blob link to be used inside this PG. I’m not 100% sure but I’d rather think that this link is not a permalink.
Yes, it works perfectly anywhere except in the sandbox. I guess it’s impossible to import your own environment in the sandbox and export it to the .babylon scene…