Load .glb animation from different file


two years ago i decided migrate project from babylon.js to three.js for lack of opportunites to load animation into .glb folder from different files.

Is that changed? Can i load animation from different file, and merge it with mesh on scene?

found similar topic here: Load animations for .glb model from different .glb file but answers do not solve the problem presented by the author and me


We have a function ImportAnimationsAsync with a target converter which can help redirect an animation to another model.

Hello @Trusiak just checking in if you’d like any more help.

thank you for caring - sebavan helps me a lot


@sebavan is indeed amazing! :smiley:

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