hi
two years ago i decided migrate project from babylon.js to three.js for lack of opportunites to load animation into .glb folder from different files.
Is that changed? Can i load animation from different file, and merge it with mesh on scene?
found similar topic here: Load animations for .glb model from different .glb file but answers do not solve the problem presented by the author and me
thanks
We have a function ImportAnimationsAsync with a target converter which can help redirect an animation to another model.
Hello @Trusiak just checking in if you’d like any more help.
Trusiak
4
thank you for caring - sebavan helps me a lot
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@sebavan is indeed amazing!
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