Hello there,
BABYLON.SceneLoader.ImportMeshAsync("name", "/relative path/", "myFile");
How can I not use last two parameters? And only put there my model data (.glb for example).
Hello there,
BABYLON.SceneLoader.ImportMeshAsync("name", "/relative path/", "myFile");
How can I not use last two parameters? And only put there my model data (.glb for example).
You can refer to this case:
https://doc.babylonjs.com/features/featuresDeepDive/importers/loadingFileTypes/#advanced-usage