Hey, it’s been a while.
I am trying to create multiple viewports for model analysis (split screens). I’ve read the best way to do this is with multiple viewports instead of duplicating engines etc.
a playground that does what we need is
However, as models will be coming over in one file I cannot append more to the scene. I have gone in the direction of trying to pull out another scene from the gltf data using onParsedObservable but am unsure how I can create another scene.
I’ve looked into asset management and multiple scenes however, am struggling to do anything with the data structure. I know when you load a file it looks for the first scene but what if I have two scenes in the file, is there a way that I can use SceneLoad from a different root?
current playground with string data loading and onParsedObservable