Hi there! Pretty new to WebGL in general but after messing with both three and babylon all weekend I like Babylon way more.
I’m attempting to load a simple gltf model from sketchfab into a React app. After finding other posts and tutorials online I believe I’m doing everything correctly except the model doesn’t want to load textures.
Heres the error I get in the console:
index.js:1437 BJS - [19:50:54]: Unable to load from tree/scene.gltf: loadAssets of unknown Materials: Name: 02_-_Default Name: 03_-_Default Name: 07_-_Default console.<computed> @ index.js:1437 index.js:1437 BJS - [19:50:54]: Unable to load from tree/scene.gltf: Error in onSuccess callback
However the assets are there in the /public folder called tree, including my textures. I can’t seem to figure this out. The file loads just fine in the Bablyon Playground viewer. Any hints?