Hi Carol!
Thanks for the reply. Yes, I am aware of that example, actually it was me who posted the question
I think I found something that may work - https://playground.babylonjs.com/?webgpu#GXJ3FZ#51, but the problem for me is that the examples from this PG aren’t let’s say static, they evolve/dissolve over period of time.
For example, demo nr.3 from the PG, I think that it would work as a base star sphere. Only if I could somehow stop it after a few seconds in, but the code is hard to digest for me.