Hi,
this is the code I use to tamper myself with what I can push or not:
function time_handling() {
console.log(globalThis.engine.getFps().toFixed() + " fps")
}
setInterval(time_handling, 2 * 1000);
But the issue is that t reports a “low” FPS, circa 18-19.
Honestly, the gameplay is super smooth and fluid and very fast (I have a laptop with an RTX 2060 and an i7 8750H).
nvidia-smi (GPU stats) show that the GPU is barely working and my CPU is just laughing.
But that number is deceiving.
Is it reliable? Is there another BJS way to give an indication of the performance?
Thanks