Making a tree that actually looks good (how to convert a shader from Three.js to Babylon)

Hey all, for fun I was digging into how to make a tree that actually looks good in Babylon, and ended up making a nice tree shader.

I did a little dev log writeup on the process in case anyone finds it useful: Converting a Shader from Three.js to Babylon.js - Thomas Burgess

And please let me know if I got any of the details wrong!

EDIT: Here’s the playground:


Really awesome work! I will create a playground later. So we can all test it


Oh good idea, I should have done that. Will do it after work if you don’t beat me to it. Thanks!

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Here’s the playground:

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