Hey there again!
I was recently experimenting with materials in BJS, and was happy with the ease of adding textures, until this came up. My ground was using StandardMaterial, but I didn’t want reflections to appear, so I went on a search to see all the materials available in BJS. I didn’t find any of the “how-to” to explain all the materials (I felt that was weird…). Still in search, I found SimpleMaterial and NormalMaterial. I tested their outcomes in a PG and it worked absolutely fine. BUT when I put it in my game, it says that SimpleMaterial is not a constructor. I’m using the non-minified version of BJS 4.0.3. I went into the lib and searched for any keyword related to SimpleMaterial or NormalMaterial, but I didn’t find any…
My code:
ground.material = new BABYLON.SimpleMaterial("groundMaterial", scene);
The above working in PG though.
(I’m assuming its deprecated)
I don’t want to go out checking every material this way, is there any place to see all the deprecated features?
And yes, I tried adjusting the roughness of the StandardMaterial, it doesn’t change any thing (as I tried)…
I’m using a HemisphericLight, if that helps…
(Sorry if this is a bad question, I’m a beginner )
Thanks for reading through! Thanks in advance!