It relates to this other issue we saw here:
(tl;dr) we had geometry that was missing from renders.
If you can advise us how to adjust the Playground, we’re still set up in Linux to test and see if that still results in a memory leak.
It relates to this other issue we saw here:
(tl;dr) we had geometry that was missing from renders.
If you can advise us how to adjust the Playground, we’re still set up in Linux to test and see if that still results in a memory leak.