Hi!
EDIT: just got information, the the source mesh was export from a scene using right handed system. This explains all…
If you guys still have anything to add, it would be highly appreciated!
The island-collider is the source mesh. It’s cloned and then merged to the resulting mesh.
As you can see on the screenshot, the indices order is changed in the island-collider_merged mesh comparing to the original island-collider:
I also created a custom mesh that I merged manually (using navplugin V2 functions: getting the indices and positions, then merging), and it preserves the indices order.
However, I noticed that the sideOrientation doesn’t match.
Can someone shed some light on this?
Thank you!
