The mesh behaviors generally do not provide any (public) way to check if they’re attached or not.
Of those who do (2), half of them (1) do not reset their attachedNode after detachment.
The mesh behaviors generally do not provide any (public) way to check if they’re attached or not.
Of those who do (2), half of them (1) do not reset their attachedNode after detachment.
You’re right, this PR will fix it: