Mesh material transparency issues

hello all:
I have a community model. It is loaded into Babylon. Everything is normal except the transparency of leaves , like this:

It is normal in blender and 3DMAX, but there are some problems loading it into Babylon. How to solve it?

This might be related to the material or the file used as texture for the leaves. But we will need to see a reproduction before we can really help

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hello @RaananW this is my file
fbx: http://devmodels.oss-cn-shenzhen.aliyuncs.com/devtest/liubofang/glb/tree.FBX
glb: http://devmodels.oss-cn-shenzhen.aliyuncs.com/devtest/liubofang/glb/tree.glb

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The materials are not flagged as transparents so I guess it is an export issue.

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Hi, you can use blender to complete the transparent settings, and then export glb/gltf


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Thanks for you! blender export is ok… I lost transparency when exporting with Babylon plug-in in 3DMAX

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