Issue with my GLB object

Hi everybody,

i don’t know how to fix this issue with my glb mesh. My textures are supposed to be transparent but planes appear around…

Here it is in the sandbox and i’ve zipped and uploaded the mesh.

If anyone could help me…

Thanks in advance,

Boris
arbre_1.zip (1.8 MB)

I would bring it into Sandbox to play with some of the settings. Seems like you need to tweak a few of those to get it looking the way you want it.

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Also check out SPS Tree Generator | Babylon.js Documentation

Might be an interesting option for you.

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