Hi,
I’m creating some simple 3d GUI buttons from a disc and then cloning them. For some reason though it only ever registers the onPointerClickObservable of the last button, but on all the buttons.
I assume this playground from the Documentation is suffering under the same bug
https://playground.babylonjs.com/#8Y780Y#20
found here:
It works when creating a new Mesh instead of cloning an existing mesh.