Meta Quest 2 - developing

Hello!

I want to develop content for the Meta Quest 2 using its joysticks with Babylon.js.

I’m a bit lost and not sure where to start. Could you give me some kind of guide, video, or example?

Thank you very much!

WebXR Hand Tracking Feature | Babylon.js Documentation (babylonjs.com)

I saw this but haven’t tried it with the meta quest yet, I’d like to immerse myself in this world.

Cc @RaananW

My answer would be the same as i sent in the DM you sent me :slight_smile:

WebXR | Babylon.js Documentation (babylonjs.com) - this is the best place to start. This page and all of the pages coming after has a lot of examples of both VR and AR, together with help about controllers, hand support, and a lot more. If you have any questions about that - we will be happy to help! Try it out and see what doesn’t click :wink:

Thank you! I’ll try it out and ask questions if needed! :slight_smile:

1 Like

You can create an experience in a playground and then launch the PG in the met Quest 2 browser and click the xr button to launch in XR. if you install the Immersive Web Emulator extension, then you can use it to send the PG link directly to your device, so you don’t have to type it in. It works really well.