modelClone | Babylon.js Playground (babylonjs.com)
This is a case of fixing mesh clone after skeleton, animation, morphTarget, citation relationship confusion problem. After a simple test of some models provided by babylon, no problem is found, but there may be some problems that I don’t know about. If you are interested in it, you can use it. If you run into problems with new clones, please leave a comment here and I’ll try to fix them.
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Cool. Thanks for sharing
modelClone | Babylon.js Playground (babylonjs.com)
Because some business code of my project was deleted in the example, which caused the error, I have corrected it.
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Thanks for sharing with the community
But I found that assetContainer already implements this functionality.
At least, it proves that it was a good idea !!!
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